DLSS 5 is Nvidiaβs next big graphics jump. Instead of only helping games run faster, it adds a real-time neural rendering layer that upgrades lighting and materials on each frame, with Nvidia pitching it as a step closer to Hollywood-looking visuals in actual gameplay. It is set to arrive this fall, with support lined up for games like Starfield, Hogwarts Legacy, Assassinβs Creed Shadows, and Resident Evil Requiem.
π₯ Our Take: The interesting part is DLSS is no longer just cleaning things up or squeezing out more frames. Now it is messing with how the game actually looks. That is a much bigger swing. Pretty exciting if you want games to look absurdly good, and a little bit cursed if you are picky about art direction. Either way, this is not some tiny version bump